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Fallout new vegas new california mod download

Fallout new vegas new california mod download
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Fallout: New California mod for New Vegas is now available - TechSpot


Jul 15,  · The Full Version of Fallout New California BETA Check below for patches! This is a *BETA* and you are sure to encounter some minor issues, imbalances, and visual glitches. But they should be extremely minimal. Check the bug tracker and report! Oct 23,  · If you have Fallout: New Vegas and are interested in playing the New California mod, you must first download BETA and the BETA patch. Then open your mod manager Author: Cal Jeffrey. Jul 15,  · Fallout New California Mob ending with Bridge to New Vegas gameplay showing companions alive 20 years later. After the Hopeville incident and being shot in the head by Benny, the Courier wakes up in the Mojave to see Jenn Hail alive after 20 years of the events of New California.




fallout new vegas new california mod download


Fallout new vegas new california mod download


In Fallout: New California you play as the kid from Vault On the last big night of the Vault Ball season inyou make a fateful decision that will change the course of your life -- and eventually the future of the New California Republic. Vault 18 is at the heart of the California Wasteland high in the San Bernardino Mountains, and it's legendary Wasteland Scouts have managed to keep its secrets safe fallout new vegas new california mod download decades despite the wars raging beyond the great door.


In their old age, the Scouts have created a new generation to take their place You'll enjoy two new radio stations with unique music, hours of voice acting, and professional grade presentation.


Step 2 Unpack the 7Zip Files to your Desktop. Run the EXE. Step 4 Check New California. DLC patches will be auto installed if needed, but if you don't need them and activate them anyway, they will crash your game. Step 5 Play! Your New Vegas save games will be totally unaffected. Links to our Friends, Articles, and Heroes:. There were thousands of people who couldn't get the mod installed due to the manual 4GB Patch being too involved for some users.


Others had Mod Managers that couldn't install a 6. And yet more users had severe mod conflicts that stacked on top of our yet undiscovered stability and performance issues on various PCs, fallout new vegas new california mod download. We've fixed almost all of those issues with the new installer and and overhaul of the mod's files and the number of NPCs on screen at once, making the most stable and balanced version so far.


These are the kinds of problems that you CAN'T detect until your mod reaches the public. That's why you have a mass public BETA in the first place -- to discover undiscovered situations. You just have to patch the issues as soon as possible -- and hope people understand that your BETA isn't the last word on the final quality of your project, and their feedback is part of the development process.


Besides technical difficulties, we also encountered a great deal of criticism from some users who felt the writing quality dips after leaving the Vault, fallout new vegas new california mod download after the Companions stop having as much to say. A lack of side quests and explorable locations hit us too. Some users also hated the ending, while others loved it.


It's true that you can't please everyone, but, fallout new vegas new california mod download, within reason, is aiming to start pivoting New California to address those concerns by 1.


If you've been waiting to re-play the mod when the bridge to New Vegas is active, you're in luck. That feature, which has been planned all along, is now working and stable for testing. The way it works is pretty obvious. You finish one of our 13 endingsand after the cinematic is complete, you awaken in Doc Mitchell's office as The Courier.


Your companions from New Californiaaged 20 years with stats leveled up to reflect this, appear in the Mojave Wasteland with various quests to get them one at a time. They function just like regular companions in New Vegas. Limit 2 at a time. Your stats are the same as when you left New California years before. Your equipment will be locked in a high level safe somewhere in the Mojave, its location depending on what choices you made at the end, available late in New Vegas.


Nothing about New Vegas changes. Your Courier still has 20 years of backstory you can fill in however you want. Nothing is retconed, nothing violates the lore, you're free to interpret those 20 years however you want. From having a kid in Montana or not to your travels through New Reno or not. Whatever you want, it's basically just vanilla New Vegas with some carry over content from your choices in FNC.


Optimized Landscape normals from uncompressed to DXT1. Better overall FPS. Regenerated landscape and object LOD. Visual update for distant objects. Reduced spawns at I and UC battles. No infinite spawns! Significant FPS increase.


Reduced lighting load around Union City. Companion appearance overhaul. This is part of the transition into the Companion expansion, where characters are being Re-Written from scratch and adding quests in the wasteland for them.


Bridge to New Vegas for Player and companions is complete. Added Odyssey town and side quests for it. From new team members Fig and Master. From new team member Master of Unlocking.


From new team member 2x4. From new team member Despingu. Added Biscuit the Protectron companion and companion follower Quest. Added Player home in Union City that you can purchase. From Sid, DexMods, others New Artillery effects. FPS increase, better more unique visual fx and Sound fx. Many buildings and homes now have interiors to explore. Thanks to Fig, Master, Applepi, Despingu, others. Many notes scattered in buildings.


Thanks to Fig, fallout new vegas new california mod download, Buenoben, others Many NCR have letters in their inventories. Companions now all get built-in weapons at appropriate times. Added Duville stash fallout new vegas new california mod download Goodspring Cemetery for Mob player.


Added cleanup for unfinished side quests during MV transition. When Eliza Mezes the player, companions are no longer moved to the mine with the player, fallout new vegas new california mod download.


Mezed Player weapons are taken and moved to a container nearby where Elsdragon force greets you. Cleaned up many more vanilla overrides. Better mod compatibility! Thanks to massive efforts by Smith and additional work by RickerHK. Resolved a couple of conflicts with YUP by forwarding some fixes from it. Fixed bugs that occur with fallout new vegas new california mod download happy player in Dagger Fixed OOC greeting conditions of generic Enclave to be more location specific.


Set power armor training book to non-quest item after reading it. Fixed Lost Roads default objective if you leave conversation early. Fixed Quest advance failure in MQ05 final battle when player dumps one or both enemies into silo. More interiors and survivor caches with small things to find throughout the wasteland.


Upon new game for New Vegas start, and Bridge to Vegas - revert timescale to Lost Roads - Now clears a dangling objective when confronted by Wilco.


Removed Fists and Server10 overrides. Fists no longer have knockdown spell on critical, for better mod compatibility. No more grenade rushers.


Adjust artillery proximity near Jameson. Far lower screen shake. Better performance. Preventing sequence breaks due to players kiting over terrain. Collision barriers around Pinehaven to prevent climbers skipping triggers. Disabled triggers in Dream area. Place collision sphere around the canyon. Disabled the portal to internal cells. You can't access the dream from the world anymore. It is legacy content and meant to be used as a modder's resource only.


PQ - Fixed Earnest's default package was trying to find a chair out in the void, off the grid. CH1 - Both robot quests will now fail if they're started but player left them behind in the vault. MQ03 - Fixed bug where Annai and Jerri disappear before you even enter the fissure. MQ03 - Message box to prevent player confusion when Annai disappears in the fissure.


MQ03 - Fixed bug where you could tell Silverman you talked to the Gatekeeper, when you actually didn't. Father's Den Terminal explaining the "vault dweller myth" better.


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How To Install Fallout: New California Mod For Fallout New Vegas With Vortex

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Fallout new vegas new california mod download


fallout new vegas new california mod download

Jul 15,  · A massive mod that adds an all new story with hours of voiced dialogue, a new world, and multiple branching narrative paths. An Unofficial Prequel to New Vegas, launched from your Main Menu. Oct 23,  · If you have Fallout: New Vegas and are interested in playing the New California mod, you must first download BETA and the BETA patch. Then open your mod manager Author: Cal Jeffrey. Jul 15,  · Fallout New California Mob ending with Bridge to New Vegas gameplay showing companions alive 20 years later. After the Hopeville incident and being shot in the head by Benny, the Courier wakes up in the Mojave to see Jenn Hail alive after 20 years of the events of New California.






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